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March 2, 2011
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When 'Darksiders' came out last year I completely ignored it (probably because it came out so close to 'Mass Effect 2'). However, now that "The Year of Mass Effect 2" is over (and I was looking for something to play) I went back and checked it out. What do I think of it? Read on, loyal readers. Read on...






Darksiders: (PlayStation 3. OnLive, Xbox 360 [reviewed], Microsoft Windows)
Developer: Vigil Games
Publisher: THQ
Released: January 5, 2010
MSRP: $59.99 (though you can get it new from Amazon for less than $20 now: [link] )


Plot: After being tricked into breaking the eternal laws, and causing the end of the world to come far too early, the horseman War finds himself at odds with both the forces of heaven and hell. The game follows his story as he fights across the destroyed civilizations and wildernesses of Earth, hunted by vengeful angels and gleeful demons alike, as he searches for the one who fooled him into fulfilling his purpose too soon, and unsettling the order of existence. The game's graphic-novel inspired art style was directed by Marvel Comics illustrator Joe "Mad" Madureira. Characters are performed by veteran voice actors, including Liam O'Brien as War, Mark Hamill as The Watcher and Phil Lamarr as Vulgrim. Source






This game is freakin' amazing. (I feel so silly for completely disregarding it last year. *hangs head in shame*)

The first thing that hits you is the artistic style. The character designs were done by the legendary Joe Mad... and it shows. It's like someone sprinkled magic over his drawings and they came to life. As a long time fan of Madureira, this was really cool to see. Some may not like it (many think the characters are overly detailed: too much armor, etc) but I think the aesthetic works well with the style of the game.  

What I love most about the game is the environments. Wow…this is how you do it. The game is SO HUGE and it's literally fun to explore. I love playing a game that rewards exploration and this game does that really well. There are nooks and crannies of hidden treasures all over the place and greatly reward you finding them. I'd often find the right way to go…and then go completely in the opposite direction (and usually find awesome stuff hidden behind a ledge, under a rock, behind a tree, etc).  It makes the game feel huge and alive. It also feeds the feedback loop of "I wonder what else is out there for me to find? Let me keep playing to see."  ^_^

Not only does it have awesome environments (rich colors with a 'larger than life' design sense) the game does a really nice job showing it off. There is a video game term called 'vista' in which you (as the player) have a "Wow!" moment as you exit a confined area (like a hallway) and are greeted by a huge panoramic view of the next environment. This serves two purposes: 1.) Practically, it shows the player where to go next and 2.) Done well, the 'reveal' can be quite an emotional and exciting experience. Darksiders does this *all the time*. I was perpetually impressed by the level design and had to hand it to Vigil Games (who did an amazing job with their first(!) game).

The gameplay is also satisfying (falling into three main groups): Combat, Exploration and Puzzles. Now, many have compared this game to Zelda in its structure. I agree…but that's a bit of an over-simplification. It's more of an homage to a lot of great games, including 'God of War', 'Zelda', (shoot...even 'Portal' is in there >_<). Penny Arcade summed this up nicely: [link], cutting monsters up in a glorious display of badassery never got old.






There are a few problems, though. The first boss Tiamat (see here: [link] ) took me quite a while to beat since I had to get used to the control scheme. (At first I thought the controls were overly complicated and unintuitive, but after a while I got used to them and didn't have any problems for the rest of the game.) There were also a few technical glitches. I got stuck in the environment twice (and thus had to reload the last checkpoint).  While annoying, the checkpoints were so close it really didn't matter. Also, screen-tearing/frame rate issues popped up now and again (although they were few and far between).

Also (and this is an interesting one) this isn't a game that can be rushed through (it took me 20 hours, much of which was exploration and puzzle-solving). It's huge, deliberate and expansive. There are a lot of "You have to do this before you can do that" kind of set-ups in the game. Some reviewers found that annoying, but I rather liked it. I guess it depends on what kind of gamer you are.  





Overall, Darksiders is a fantastic action game with an interesting story and unique visuals. The gameplay (while unoriginal) is still lots of fun. There are a few technical hang-ups, but nothing detrimental to the game at large. If you're a fan of action games (even casually) I definitely recommend checking this one out.



:star: Final verdict: A :star:



What do YOU think? Have you played it? Let me know!!

That's all for now, y'all. Much love! Talk to you soon! :D :heart:

Mike Crichlow

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:icongodlikeangel:
i hated the "u have to do this before that and don't forget to do this other thing too" part of the game i sold it after a few days
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:iconmichaelcrichlow:
:aww: Aww...sorry that you didn't like it. That's alright. "Dfferent strokes for different folks" and all that. :) :heart:
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:iconwinterdreams:
I bought this game at release and have been playing it ever since. Love the game, if you haven't noticed it is an identical rip off (control wise) to Zelda Ocarina of Time. Even a Navi type person was present. That being said, it's one of the reasons I love the game and will always keep it to play for fun.
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:iconmichaelcrichlow:
Indeed. I never played 'Zelda: Orcarina of Time', so that may be why I didn't get the connection others got. Now tha you mention all that, it's pretty identical! Hahaha! 'Tis still a fun game though. It'll be interesting to see if the sequel is basically Zelda again or if the creators bring in some innovation. :)
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:iconbaron-cimetiere:
I played both this and Dante's Inferno at a friends place and had to choose which I wanted to borrow. They seemed very similar in play, if not in graphics.
I went with D.I. but maybe I'll pick this one up again.

Maybe... After I'm done sucking every last bit of life out of Dragon Age 2.
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:iconmichaelcrichlow:
Indeed. Did you play the 'Dragon Age 2' demo? Did you like it? While the story and graphic looked alright, the combat felt really clunky to me. I still may get it but I'm a bit cautions now. >_< What did you think of it? :)
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:iconbaron-cimetiere:
I played a more complete demo than most due to a relative of mine working at EA.
And while the combat is clunky at first under the best of circumstances it does get better as the player adapts to it. And it significantly improves as your character levels up. (You literally have to get to like level 20 before you're as awesome as the guy in the cinemas, lol.
The thing is there are actually more options on entering a fight than most people are used to. It's not like previous games where you can rely on other games just like it, you actually have to learn to play this as it's own thing because it's such a mixture of combat styles depending on what character class you're working with.

Anyway, at least rent it, I promise the combat system works itself through as you work through with it, And even if you still don't like it in the end, the storyline is worth playing through it.
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:iconmichaelcrichlow:
Cool! Thanks for breaking that down. Hmmm...I'll have have to check that out. :D :heart:
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:iconphilbrush:
Loved this game, the visual style of the game is fantastic, the story was simple but great, loved the fact that you had to power up before being able to reach certain areas (even though sometimes it wasn't clear). Loved the Zelda like feel to the game, and the end sequences gave me chills....for reasons I won't mention due to spoilers!

I eagerly await the next installment, which I think is given a 2012 release...but I also read there is a new protagonist...so as much as I hate to say goodbye to War, I look forward to the next Darksiders adventure!
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:iconmichaelcrichlow:
Indeed, I look forward to the next game. I think the latest news is that it's going to be out in 2013. Whenever it comes out I hope it'll be really cool. Looking forward to it! :D
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